I consulted for CLIMB Theatre, focusing on accessibility and strategy. After moderating some interviews, and synthesizing all of the research information collected, I designed high fidelity wireframes and annotated them.
View ProjectA mobile app design for a way-finding, gamified mobile app design utilizing augmented reality for large events and curated experiences.
View ProjectI worked with a team to create a touchpoint strategy map, some prototypes with annotations, and a presentation video for Imagine Deliver.
View ProjectI designed some features based on a stakeholder interview, kano analysis and a competitive audit for HackerPen, a start up dedicated to help prepare tech job seekers for interviewing.
View ProjectI made a prototype for a mobile app to showcase some suggestions, based on a usability study that myself and two others conducted.
View ProjectI worked with a team of four to review and evaluate the usability of an organization's web page.
View ProjectI designed a comforting and personal figure as a welcome gift for students.
View ProjectI created the design for an personal wellness app focused on sustainability.
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